Thursday, July 23, 2009

Conceptualizing

Watching Alan Rosenblum, Newschool of Architecture & Design faculty, talk about de-constructing "concept" was inspiring to me. After spending the afternoon working on a an abstract concept model (not to scale, just shapes and inter-relationships, a loosy-goosy sort of thing), I learned just how abstract the process of conceptualizing can be. The first year graduate students were dealing with a way of deconstructing and reconstructing concept that was truly fascinating to me.

The assignment forced the students to look beyond their preconceived notions of concept and then turn out results that were beautiful and strikingly original. And in the systematic process, the result you might have thought was your solution gets destroyed (literally cut to shreds) and reassembled in a new way. Twice!!! The whole process repeats and you destroy the second solution, only to begin again (anew). The resulting output was fascinating to view and the process stunning to comprehend.

While intuition and pre-conception are often thought to be at the essence of creative thought, this exercise opens ones eyes to the possibility of process driving creativity. While I do think that the process can be made to enhance the result, there is still an intuitive assess/catalogue/analyze/assemble function (or series of functions) that is dependent upon the intuitive application of some principles of design. Why one solution derived from the process turns out better than another is solely dependent upon some "creative inspiration that comes from nothing."

To this day, this creative process is not able to be automated. For if design could be exclusively process driven, then robots could do it. And goodness knows lots of companies would prefer to have robots doing design; rather than the chaos and excitement, frustrations and triumphs, and the happy accidents that surround most of us creative types.

The efficiency experts might love it if automation could overtake the creative process. And then there would be the unhappy result of a world of uninspired solutions to design problems. A process driven sameness and monotony would overwhelm the senses like too much rich food overwhelms the digestion. Or like (supposedly) Tuscan inspired villas have overtaken Southern California. The resultant would be a clamor for unique solutions to separate "us" from "them" via unique expressions of personality and tres banal cliches of....

Wait! This already sounds so familiar. Did design get automated already? Did I miss something?

3 comments:

  1. Maybe not "automated" yet, but it is so much easier to do something that has been done before rather than come up with an original idea and concept. I believe that comes from laziness, or lack of vision, or pressure to save money, or pressure to fit design into shrinking time tables, or ALL of the above! And yes, you could have computers design "shoe boxes" that would take over the country. Part of that has been happening already for years since we moved into "suburbia". ONE house is designed and then copied to infinity into the landscape, giving that boring sense of sameness for hundreds of families.
    There will always be people to think outside the box and give us something interesting to look at. In the workplace they may not be the majority though, as other external elements are applied to their work and lead them in a specific direction.

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  2. Big words. I'm clearly not as brilliant as you & all the big word people. I admire the hell out of y'all. Wish I had that way with words. I am still trying to make my way with the weirdness that I am & am finding out that I'm not weird enough or to weird. I am always looking beyond preconceived notions of myself & the world. I'm looking forward to the day when my inspiration comes from nothing. Until then I am a thief & a pirate!

    ps. Hate the Tuscan Villa shit! How unoriginal.I blame the Sideways movie.

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  3. Well, I'm already getting nauseated from the discovery of this link to FIATECH (a global design consortium) showing as the second "element" of their "Roadmap" of "elements": "Automated Design"
    - http://fiatech.org/element2.html

    Gotta run to the . . .

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